How To Make a Gamepass in Roblox To Earn Robux

Roblox has become a platform where creators can turn their ideas into revenue streams. One of the most popular ways to generate income is by selling Gamepasses. In this tutorial I show you step‑by‑step how to create a Gamepass, set it up in your game, and start earning Robux.

What Is a Gamepass?

A Gamepass is a purchasable item that grants players special abilities or perks within a specific game. Unlike developer products, Gamepasses are permanent: once a player buys one, they keep it for life and can use it in every future session of that game.

Prerequisites Before You Start

Step 1: Plan Your Gamepass

Before diving into code, decide what value your Gamepass will provide. Popular options include:

In this tutorial I show you how to design a simple “Speed Boost” pass. I found that players love small, tangible benefits that enhance gameplay without breaking balance.

Step 2: Create the Pass in the Roblox Catalog

  1. Open Roblox Developer Hub and select your game.
  2. Navigate to the Store tab and click Create a Gamepass.
  3. Upload a clear icon and write a descriptive title. For example: Speed Boost – 1.5x Movement Speed.
  4. Set a price in Robux. Remember that Roblox takes a 30% cut, so price it accordingly.
  5. Click Save and note the Gamepass ID that appears.

Today I played a game where I had to use the pass ID in a script, so make sure you keep it handy.

Step 3: Script the Pass Effect

Open Roblox Studio, insert a Script under ServerScriptService, and paste the following template. Replace YOUR_PASS_ID with the ID you just created.

local MarketplaceService = game:GetService("MarketplaceService") local Players = game:GetService("Players") local PASS_ID = YOUR_PASS_ID -- Apply the speed boost when the player enters the game Players.PlayerAdded:Connect(function(player) -- Check if the player already owns the pass local hasPass = MarketplaceService:UserOwnsGamePassAsync(player